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Plot Points


Plot Points has been discussing role-playing games as literature since 2013. The podcast takes a deep dive on the influences, origins, joys, and meaning of tabletop role-playing games. The Plot Points gang talks about new releases, old gems, and speaks with the most influential and exciting creators in the tabletop role-playing game space. 

Find a cool new game, discover a strategy for your home group, or learn a fresh take on the theory of role-playing.

May 23, 2019

What can gamers learn from improv to have more fun at the table? Improv impresario Karen Twelves has the answers! Ben has a wide-ranging and free-wheeling conversation with her about game, life, and living abroad. Buy her book, Improv for Gamers here!

Also mentioned in the podcast was Archipelago

Interested in any of Ben's seminars at Gen Con? Learn more here

Plot Points is going to try out a new feature: an Appendix N book club! Prof. Jason Carney is an expert in pulp fiction, and RPG superstar and Pathfinder author Clinton J. Boomer knows fantasy RPGs like the back of his hand. We gather these two phenoms to discuss authors that influenced D&D, starting with “The Return of the Sorcerer” by Clark Ashton Smith. Read it here in the next few weeks if you want to be ready for the episode! 

Like Plot Points? Support it on Patreon at the $2 level, and you’ll get a sneak peek into Ben’s book about the sale of TSR to Wizards of the Coast! This chapter concerns TSR West, an effort by TSR to open an LA office devoted to producing comic books, an effort that failed rather impressively. It is the product of a dozen interviews with professionals from comics, gaming, and Hollywood, and as far as I can reckon, it is a tale entirely untold until now.  

To let us know what you think about this episode, email us at plotpointsemail@gmail.com!

Find us on Twitter @PlotPointsPod!

Give us a review on iTunes to help the show grow!

Audio courtesy of 50 Breaks!

Image courtesy of Evil Hat Productions.